It is unknown what threads are used for in the context of Project Neural Cloud. Training HallĬontrols the generation rate of combat data. This is likely analogous to the Data Room of Girls' Frontline. LibraryĬontrols the % conversion rate of surplus EXP and combat data storage capacity. The dorm system, familiar to all Girls' Frontline players. It is unknown what this is used for, though it is speculated to be related to unit recruitment due to the building's name. The five buildings are: Retrieval TerminalĬontrols the generation and storage capacity of retrieval commands. It is likely that they are still in development, and were set to unlock at HQ level 10 as a placeholder. The following structures unlock at HQ level 10 but were nonfunctional in the first Closed Beta Test. Increases generation rate of Hashrate by 2% each level, starting at 2% at level 1. Increases generation rate of Bitcoins by 2% each level, starting at 2% at level 1. The daily free Overclock capacity will be increased to 2 at level 3. Unlocks Overclocking options, which were explained in detail earlier in this article. After level 15, each upgrade increases the cap by 50000.Īt Level 20, the storage capacity is 435000. After level 10, each upgrade increases the cap by 20000. After level 5, each upgrade increases the cap by 10000. The base cap is 5000 each, while levels 1-5 raise the cap by 5000 each upgrade. Increases storage capacity for Bitcoin and Hashrate. At level 15, the capacity is 240 and key generation is 0.27 keys/minute, so 3min42s for 1 key and 14.8 hours for 0 to full.īecause keys are the "AP" or "Stamina" of this game and control how much you can farm, the Key Collect-Port is the most important building to upgrade by far.įortunately, it is very easy to upgrade this building to a passable level, and upgrades for this building are not limited by HQ level - so you can directly rush it to 15 if desired.At level 1, the capacity is 100 and key generation is 0.06 keys/minute, so 16m40s per key and almost 28 hours to fill capacity from 0.Key capacity increases by 10 per level, and Key generation speed increases by 0.015 per level.The Key Collect-Port increases the rate at which keys are generated, as well as the maximum number of keys that can be held before regeneration stops. Increases construction speed, 10% per level, max level 10. Leveling up the HQ requires other buildings to be at certain levels first. Increases the efficiency of all resource generators by 1% each level, and increases how many Function Cards can be held. The buildings in the Oasis are as follows: Headquarters Quick construction tickets each take 10 minutes off the building construction time. Only one building may be in construction at any given moment. Some of the buildings will require special Blueprints to upgrade. Each building can be upgraded with Bitcoins and Hashrate, and the construction process will take some time. The Oasis consists of different buildings that generate resources, and renders in a 3D view somewhat reminiscent of GFL's 3D Dorm.
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